Information Experience Design – Sound Design (MA)

Jordan Edge

Non Human Sonic Entity Sonic Embryonic Matter Sonic Possibilism Sonic Being Haptic Sonic User Experience Zensonic Xenolalia Metasonic Gateway Aural Sex Functional Auditory Hallucenogenic Tool The Contemporary Ear

Contact

jordan.edge@outlook.com

Jordan Edge

Sponsors

Jordan Edge works at an intersection of Experience design, Sound Art and fictional world based narrative that represent non human sonic entities and material forms of expression. They use organic materials such as silicone, latex and synthetic rubber manipulated by air, robotics, soft robotics and sound to create kinetic sculptures that exist as generative forms of communication or institution within imagined architecture’s and worlds; Materialised as experiential installations representing abstract forms of human / non human expression. The architecture systems that shape truth, structure, institution, constitution and sensory communicative experience culminates our ephemeral environment and shapes our identity and persona by-product. Jordan constructs these realms by decrypting human experience, and reforming as non-human experience. This breaks down constructs within systematic thinking reforming ideas into non-human relational products that fabricate perspicacity into abstract possible worlds through the imagination towards sound. 


Recieved 'The Auxiliary Sonic Arts Emerging Artist Award 2019' and the 'Seoul Award of Excellence 2017'.  

Non Human Sonic Entity

Non Human Sonic Entity Four

nhse3

nhse2

Non Human Sonic Entity Sonic Embryonic Matter Sonic Possibilism Sonic Being Haptic Sonic User Experience Zensonic Xenolalia Metasonic Gateway Aural Sex Functional Auditory Hallucenogenic Tool The Contemporary Ear

NON HUMAN SONIC ENTITIES invites participants to explore the latent potential of semantic sonic user experience in a virtual web ‘space’ with imagined non human sonic entities. Virtual ‘sound architectures’ and their already established networks present a sonic worlding and an institutionalised personal reality based around digital sounding avatars, personas and cognitive identities. A multi-dimensional reality resulting from the overlay of possibilities upon the world, challenging the convergence of experience in a space and the sound contained within it. What does it mean for something which is more commonly regarded as abstract and ethereal to become intrinsically linked to a specific physical sound? Non Human Sonic Entities places you within a fictional experiential narrative to deconstruct, generate and rebuild sonic possible worlds through new ways of experiencing and thinking about sound.


Architectures, archetypes and entitiesrepresent new possible worlds and dimensions. Entities communicate with the experiencer through synthetic, acoustic and material deconstructions of language, giving a voice to the more than human world. Aural evolutions of communication, aspects of language from the animalistic, synthetically modelled screams, expanded calls and repurposed roaring soft materials speak out into space. The entities act as generative new forms of vocalisation, visually and sonically based around the abstraction of speaking systems. This takes place through shape, texture and sonic characteristic, a generative ecosystem in which many possible embryonic sonic experiences can unfold. Non Human Sonic Entities expands our relationship with remote forms of life and our capacity to travel through fictional realities, we must create new experiential worlds to understand the deep connectivity to our environment and other human or non-human beings we all contain.

Each entity contains their own sonic body, persona and identity through a generative existence of sound and 3Dmaterial form of expression, as you move through the digital space, you will come across non human sonic entities and listen to their sonic field.

An eco-sonic platform in which sounds develop due to interaction, synthetic persona’s and exaggerated non-human entities communicate through synthetic and organic glossolalia.

This work is a possible future expressing a contemporary sonic way of being In the world. The importance ofmapping non-human forms of expression through identity stripped beings, narrative breakdowns of what constitutes our sonic humanness and what it means to function as an intellectual being within an institution of sound.

I believe sound is a functional tool for us to imagine any possible past or future within its rights to be defined by now, as it happens and it dissipates, being a now, it is only defined as what it is tied to.


A Morphology of sound, the suggestive, the questionable, the ever expansive

The individual, the collective, sonic thought, applied to reality

The non formation of habitual listening

The un voice

The voice before it enters reality

There is no ideal condition

Within which things and no-things co-specify and define one another

Inaudible, metaphoric and immaterial

Voices are both heard and silenced

Processed through movement and acoustic actions

Of a body

Suggested by experience

A state of the inaudible, fabricates a new kind of sonic reality

A reality only to be experienced within the mind

Do not merely refer to the absence of some ‘thing’

Refer to a supposed ‘place’ or ‘field’ of potential

The existence of the in between of things

Sonic delineation

Morality

Ethical epistemology

Everythingness

A sound, a voice, a sonic material,

an inaudible object

Auditory metaphors, sonic figures of thought

A metaphorical communication to any

One

Refrain from sound existing, as something already existent

Before developed into its reality, or realities

The non experience / experienced

Possible sonic futures

Possible sonic idealisms

Sound stripped from the thought of what it exists as

What can sound become

Without an attachment

Do not apply any one referential possibility to any one sound

Hear it as a framework of possibilities

Sound, ever expansive as itself

A physical movement in air that evokes many possibilities

Sonic birth

Sonic death

Sound is formed

Different personas, identities and experiences

The space between the inaudible and the mind

A body that testifies to the threshold of an aural experience

The contemporary ear expands upon the non existent, the inaudibly real

Contemporary thought into sonic existence

The absence of sound becomes obvious, opening up a space of silence

This creates a sonic experience through the removal of sound

The silence is relative in that it is defined by its opposite

A sound

Yet a space in which this dialogue between sound and silence unfolds,

echoes an absolute silence

The personified experience of an object exists beyond it, in our psychology

Strip this / your imagined object of a prior or present existence

Free to become only in the future

The ability to question sonic absence

The contemporary ear listens to these spaces

Think of a sonic existence that cannot be added to

Or retracted from

Of presentness, of futureness

The inaudible object embodies sonic imagination, in the space of mind



Listen for new realities

The inaudible world in all of its beauty, is yet to unfold

Always.

Medium:

Sound

Rifke Sadlier:

https://rifke.space/
Web Designer & Creative Coder.
contemporary myth
new contemporaries
non-reality
Other worlds
Philosophy
Reality
Soft Robotics
sonic storytelling
sound art
Sound Design
Soundscape
world-building

MatPhon

MatPhon1

A sonic sculpture embodying the fundamental phenomena of the voice. The breathing latex functions as an enlarged (to scale) version of an acoustic model vocal tract. Frequencies taken from phonetics and vowel sounds are played through the material as it expands and retracts. To deform sound through material existence, a physical representation of our main communicative system being shaped through varied perspectives and experiences. Material phonetics represents a human function, breathing and vocalising in an abstract form.



Exhibited at AKCUA Gallery Kyoto, Japan as part of the 2019 Kyoto City University of Arts - Royal College of Art Exchange programme.

Medium:

black transparent latex, clear silicone tubing, air valve, centrifugal fan system, speaker driver, custom electronics

Size:

2m x 1m

Opal Tapes

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